defend and attack. It's reminiscent of other strategy franchises, such as "Fire Emblem."
Although "The Banner Saga" does most things right, it does have flaws. The user interface features buttons that are small and lead to mistaken clicks. The battlefield can get too crowded at times, making it hard to see where an enemy is positioned. That's one of the drawbacks of 2-D -- the fixed perspective. When it comes to gameplay, I wish positioning a soldier behind or at the side of an enemy had an effect on attacks.
Those are issues that can be dealt with in future iterations if "The Banner Saga" takes off. But that shouldn't be too much of a problem, seeing what the small team at Stoic Studio has done. It has crafted a quality experience that feels like a playable fantasy novel, one that has the same compelling promise of a George R.R. Martin page-turner.
'The Banner Saga'
* * *
Rating: Not rated